package utilPackage;

public interface Commons {

    //public static final int BOARD_WIDTH = 600;
    //public static final int BOARD_HEIGTH = 800;
    public static final int GROUND = 800;
    public static final int BOMB_HEIGHT = 6;
    public static final int BOMB_WIDTH = 6;
    public static final int MEGABOMB_HEIGHT = 50;
    public static final int MEGABOMB_WIDTH = 50;
    public static final int SHOT_HEIGHT = 6;
    public static final int SHOT_WIDTH = 3;  
    public static final int ALIEN_HEIGHT = 20;
    public static final int ALIEN_WIDTH = 20;    
    public static final int ALIEN_BOMBER_HEIGHT = 20;
    public static final int ALIEN_BOMBER_WIDTH = 40;
    public static final int BORDER_RIGHT = 30;
    public static final int BORDER_LEFT = 5;
    public static final int GO_DOWN = 15;
    public static final int NUMBER_OF_ALIENS_TO_DESTROY = 100;
    public static final int CHANCE = 5;
    public static final int DELAY = 20;
    public static final int EXPLOSION_PARTICLES = 20;
    public static final int NUM_OF_FACEHUGGERS = 7;//20000;
    public static final int NUM_OF_PACKS = 4;//20000;
    public static final int MAX_ENERGY = 100;
    public int PLAYER_WIDTH = 30;
    public  int PLAYER_HEIGHT = 30;
    public static final int MAX_PLAYER_SPEED = 10;
    public static final int RADIUS = 2;
    public static final int PLAYER_TAIL = 40;
    public static final int SHOT_TAIL = 50;
    public static final int HAMMER_TAIL = 10;
    public static final int BOMB_TAIL = 100;
    
    
}
